I’m done this assignment, Diary! I worked way too hard on it. And next week I’ll work way too hard on a new assignment.
…so tired…
Actually I’m super awake because I’ve had 5 coffees today. Thank goodness for spell check because so far I’ve spelled almost every word wrong in this post! YAY!
Oh right. Here’s homework guy.
Are you in awe of the sexy? I can tell that you are. So this week I learned that I’m totally awful at rendering. This guy. This one little guy with his little violin and his puffy pants. I drew him for days. DAYZ! But that’s the point of this nonsense, right? To be slow at first and get faster with mileage? Did I mention how tired I am?
Oh! And I created an animation of the process because I wasn’t already too busy what’s wrong with me. It’s a gif so it should be doing stuff. If it’s not changing then… I don’t know. Fix it.
I think I mentioned in the last post too that I had to do a city scape. I spent WAY less time on this. I’m sorry Adrian. But I’m pretty pleased with the concept. I may develop this further in later assignments.
Get it?! It’s a suburban street if Medieval architecture was still current. Haha. Oh man. What nonsense. What a crazy kooky world that would be.
…so tired.
Ok so class actually starts in about 12 minutes. I literally just uploaded it all. I’m the worst student.
It’s 2am Sunday morning and I’m still working on my assignment. I worked on it the last 3 days. Here’s why I’m an idiot:
I HAVEN’T STARTED THE ACTUAL ASSIGNMENT YET! Why do I do this???
All I have to do is render a character. Just a black and white image that shows where shadows are and where highlights are. I could easily have done my paranoid book guy from the last assignment but nooooo. I had a new idea for a new character. And I wanted to do it official like, too. Really use what I’m learning.
The premise? A guy cursed to forever play the Violin! Aww yeah. That’s new…ish, right? It’s basically my take on the Faustian myth. Think Robert Johnson but with a violin instead of a guitar.
First the design draft (on super sexy template):
All the real important stuff is there. Clothes. Violin. Look of tortured anguish. Another violin. Truthfully while doing the drawing I used even more reference images but just with google images on my other monitor.
The silhouettes and choosing a pose.
I have a bad habit of erasing stuff that doesn’t work right away. I’m trying to stop that. Anyway here you can see where I tried different poses with stick drawings and different anguished faces. The silhouettes are straight forward. I knew he was dressed like a conductor and he had a violin. I just needed enough drama to look like he’s miserable. I decided on the last one because it’s the most open.
And now the three steps towards a finished drawing:
I actually don’t hate the naked guy! It’s my first ‘anatomical’ drawing that wasn’t garbage. Granted I didn’t draw many of the muscles but you know they are there. Next I dressed him. I’m not sure there are vests with coat tails truly but I thought it looked cool.
The final step, of course, was cursing him up real nice. He’s chained to both the violin and the bow. Clothes are wearing out because he cannot stop playing. He wished to be able to play the violin. Now it’s all he can do. I guess moths or something are eating the clothes off him too. I originally wanted a contract nailed to the violin but it covered up too many details so I scrapped it. Did you see those chains?! They actually didn’t take long to draw. I could have drawn more, even. It’s fun.
SOOOOO I guess I’ll get back to work. Rendering time! Wish me luck. I hope I don’t ruin it.
Lurf Michael
P.S. Did I mention I have to render a cityscape this week too? And my plan for that is just as convoluted? I’m the worst.
I’m exhausted. My family runs an auction company (www.wardsauctions.com) and we just had our annual Thanksgiving Day auction. I like my job most of the time. Making an auction is good fun. But the actual auction… I could call in sick that day.
ANYHOO! Remember I said I was going to work on a template image to put my assignments on?
Pretty slick, right? I actually used techniques I learned from my teacher last term to make it. Gasp! Did you see that Tom? I learned something from you!
I made a custom brush of a hexagon. To give it a little depth I lowered the flow of my eraser and dragged it across the top left area to imply a highlight. For the border I reversed the value of the interior.
Then I adjusted the brush settings to increase the scatter and spacing and giving it a random size (jitter).
I’d give the exact settings but I’m lazy. After I had it all set up I just randomly changed the brush size from big to small and just draw random squares until I liked it. I used the eraser where some parts got a little bright.
So there you have it. Let’s see it in action:
I photoshopped Starlord into the Jurassic Park franchise. If that background doesn’t make it look official then I don’t know what will. I’ll email it to Universal Studios when I’m done writing this blog post. Maybe now they’ll take me seriously.
At first I was all “Oh noes. I don’t want a new teacher. I liked Tom Jung. He’s mellow and nice and good at the art stuff.”
But then I was all “Hey! It’s Adrian Enciso! I missed his crazy energetic voice!” Adrian was the teacher I had during the Intro Concept Art class at www.vanas.ca at the start of this year. (I blogged that 4 week class at www.fuzzyoutlaws.com) And clearly he was a good teacher because as soon as the intro class ended I was already signing up for the diploma program. But truth is that even if he wasn’t a good teacher, I probably still would have enjoyed the class. He has so much energy in his voice that it really makes you want to draw just to have as much excitement as he seems to be having.
…either I’m really easy to please or VANAS hires good teachers. ‘Though I’ve only had 2 so it’s hardly a good statistic.
Holy cow I haven’t even talked about the assignment yet. It’s Design Planning! WOOO! (Super not exciting!)
One week in and term 2 already feels very different. Adrian is really pushing me to understand what working in the industry is like and what is expected of me. Term 1 was pretty much just teaching me how to draw better but not specifically for concept art.
So assignment one (why is it taking me so long to get to it?!) I had to create a design board for a character and a cityscape. ANY character. And ANY cityscape. So I created these.
I made a list of traits I wanted the character to have and then found images through google to use as fast references while drawing. The design board almost has to show you the character before you’ve even made it.
Overall he said I did pretty good on this part which is pretty neat since it was my first try. BUT the presentation was awful. Images just thrown about on a flat blue background. Blegh. I could never show that in my portfolio or while pitching a project to someone.
And that’s just it. It never even occurred to me to show another person this. Nevermind having it in my portfolio. But that is apparently part of being a concept artist. And every image I show (especially in a portfolio or pitch) has to be as impressive as I can make it. So tonight (after writing this) I’m going to work on a template. A flashy background/setup to show stuff I’ve drawn on.
After that I drew the character.
I’m actually pretty pleased with him. Sort of a homeless/runaway guy. He’s got a book full of “who-knows” and he’s running from “whoever”. I was supposed to show as much about the character as possible with only one image using clothing and facial expressions and even the pose.
One major issue though is that his chest is covered. If I was creating this image to show the rest of the production team then everyone would have to guess what his mid-section looks like. BUT by folding his arms over the book it also shows that the book is important and that he’s paranoid. So I picked a tricky character for this. My bad.
I also should have created a mannequin of the character 3 or more times and drawn different clothing or hair or all of that on him. One version is never enough in a working environment. I know now for next time.
Now that cityscape critique didn’t go so bad. Some things I need to work on of course but I major thing is my scale. I chose reference images of very detailed and huge cities. And then I tried to draw large cities in my thumbnails. (They are supposed to be drawn fast and rough like that). Really a focus on one or two buildings was all I needed to do to create the design of the city. Again, I know for next time.
Overall I got 76% on the assignment. I’m starting to think I’m not the prodigy that I thought I was. I better stop writing and practice drawing.
3rd post of the night. I’m all caught up. Go read the previous two for my last two assignments first. Go ahead. I’ll wait. (I won’t wait. The internet doesn’t work that way. Grow up). I haven’t proofread anything I wrote today. Spelling errors? Grammar issues? You betcha!
Term 1 was super fun and super hard. Seemed like I was late on every second assignment from babies and auctions but Tom, my stupendious teacher, was really nice about it. I always made sure to have the assignments done before the critique class so I don’t think it inconvenienced him anyway.
Stupendious was an intentional spelling error this time. Stupe-en-dee-us. Sounds more stupendous. Grow up.
The dude is brutal. For serious. I’m all “Hey Tom, I totally spent 100 hours drawing this foot special for you” and he was all “This is a foot?”
I’m kidding. He was brutally honest but in a constructive way. He wouldn’t tell me what I did wrong without drawing all over my assignment and showing me what it should have looked like. And he drew fast! Like seriously fast. I asked him how the muscles on the back overlap with the side and he drew an entire freaking muscle guy in 3 minutes to show me all the anatomical details.
Look at this from his online portfolio. (I hope he doesn’t mind I stole it. GO LOOK AT HIS WEBSITE!) Look at that. I asked him how long it took to draw. He said 8 hours. I said “Ok, I quit” and we laughed and laughed. He probably thought I was kidding about quitting. 8 hours! 8 months maybe. I take back calling him stupendious. Now I hate him.
Nah, he’s still great. I’mma miss learning from him. Hopefully he’ll get a chance to be my teacher again over the next 18 months. He should be so lucky, right? I’m probably his favorite student.
I was going to post some of my assignments on here again but really you can just scroll down the website to see them all. It would take 5 seconds.
These posts are probably all really ramble-y and disjointed-y. It’s 2 am. I’m going to draw something. Something stupid probably. Grow up.
I just wrote the last post like 2 seconds ago. Trying to catch up because TERM 2 STARTS TOMORROW! YAY! I’m going to write a post about my first term recap and my teacher tonight also. Holy moly. But first:
Lesson 11. Faces!
This was a haaaaard assignment. This term we learned about skulls and basic human anatomies and the like. I know where eyes go (mostly) and ears and noses and junk. I can map a face like a pirate maps his treasure. BUT I haven’t been taught how to draw the dang nose. Or eyes. Or anything.
So I winged it. Wung it? What’s the past tense of Wing? I Wanged it (nailed it).
Obviously flawed. Ugh. Look at those gargoyles. A big part of the issue was the eyes. Remember I said I mostly know how to map them? Well turns out eyes don’t sit ON the face. They sit IN the face. Obviously everyone in the world knows that except me when it comes time to draw it. If I actually traced the entire eye balls on those faces they’d be sticking out of their cheeks. Bad work this week, Michael. Bad.
The other issues were pretty much everything else. But they are more forgivable. I’m only drawing eye patches from now on. On an unrelated note if someone did lose both eyes would they wear two eye patches? On a somewhat related note if someone missing an eye cries, does the socket fill with tears? I have some googling to do later.
I also drew hands. Reference ones and imagination ones.
I draw fat fingers. I’m mostly happy though with what I did. The first reference photo was such a stupid choice. It looked funny from the start and even worse when I started drawing it. My teacher pointed out that it was photoshopped and the thumb was moved out of joint. Ugh. Sabotaged.
And finally I had to do more architecture stuff. Blam:
My teacher, Tom, said the perspective was dead on so I was totes happy. BUT the rendering was pointless. The shadows were too light to really matter. It took me hours to draw this silly building and in 15 minutes he coloured it up with shadows and reflections and just made it look amazing.
Anyway this was my very last assignment of the term. Term 2 class starts in 15 hours!
It’s been a bleeding month since I updated you. I can explain. My babies been sick for a month straight and I worked two auctions. Did I mention on here that I work auctions? I do that. They take a lot of my time.
But I still did my homework so here is the lesson 10 assignment and how I sucked at it.
Silhouettes! I had to make them. There were almost no rules really. They had to be readable and had to be characters. Real or cartoony it didn’t matter. Naturally I went for cartoony.
To answer your question: No, I don’t know how I got so amazing.
All right. False cockiness aside I did pretty good on the assignment. My teacher suggested a few tweaks here and there but ultimately understood what I was doing for all of them.
I also had to revisit feet with this assignment. First drawing from reference and then imagination. The ones with photos beside are the reference ones because obviously.
And I have to say the practice is paying off. They aren’t perfect but it only took me 15ish minutes to draw each one. 6 months ago that would have been my whole evening.
And from imagination. That was obviously much trickier. What I wouldn’t give to have a photographic memory.
Remember in the last post I said I would explain what I’m doing to fix my human anatomy struggles? Here’s where I do that thing I said.
I have vowed not to get a mark as low as my last one ever again. So I started practicing torso’s.
And it took me bleedin’ forever to draw it too. I realized that I don’t have a clear enough understanding of the structures under the muscles to begin placing them in the right spots. I started drawing a skeleton:
I started to get it. I found a muscle diagram and began tracing the muscle groups. Once I had done that a couple times I thought I was ready to draw a torso. It’s right there on the right. …it’s awful.
The anatomy is there but it’s all wonky. I realized then that I don’t have a good understanding of gestures either! I’m right at the beginning! So I watched 4 tutorial videos about gestures and after a while I think I started to get it.
30 second gesture drawings. I know they aren’t perfect but they are easily the best gestures I’ve ever done. I’m going to keep practicing these for a few days (between homework assignments) and then move onto blocking shapes. Wish me luck.
I’ll make this a short post since it’s gone midnight and I should be working on this weeks homework.
So last week we learned about character design by manipulating anatomy. The anatomy still had to be accurate as far as muscle structures go but the goal was to stretch or squash or build up or slim down various parts to make a unique character. I’ll tell you now, I did not do well at this assignment.
First the three ‘normal’ characters.
First of all, drawing girls is hard. The first one I drew had all the muscle groups (as I understood them) bulging out like on the guy. It did not seem feminine. Which is weird, right? Girls have muscles. My wife is in way better shape than I am and she looks crazy feminine. I’ll have to practice that more.
Anyway! The anatomy on both the men’s shoulders and the muscle mans legs are way off. I made the mistake of using a “How to draw superheroes guide” while doing them. Tom, my teacher, advises against that because it’s “reinterpreting someone elses reinterpretation of anatomy” and he’s exactly right. Now I’m using actual photographs for reference.
Now the manipulated ones!
Tom said he actually liked the huge muscle guy which is cool but major issues with the biceps and shoulders. For one thing, I thought the biceps were like a big square muscle where the boobs go. Nope. More of a triangle but it appears square because of the shoulder anatomy overtop. And I would know that if I used real life references instead of drawings! Arg I’m so mad at myself. The skinny guy has too many issues to even get into. And the fat guy has girl boobs. Did you know that mens fat looks different than girls fat on the chest? Yup. Sorta wraps around. Blegh.
Overall I got 72% on the assignment. (There was more stuff with volume and 3D boxes tumbling through space. Boring stuff even for the blog but I did well on that). But 72% is my lowest mark yet. I’m not letting it get me down. The next blog post will explain what I’m doing to fix this.
So. Week 8. That was a fun week actually. It was all about skulls, hands and feet. I’m not good at skulls, hands or feet. I tried to really ace this assignment. I spent hours and hours (usually in the middle of the night) on each part. First the skulls:
Cool, right? I even rendered them. There are a lot of little errors and mistakes across the board but for the most part I’m pretty dang pleased with myself. This seemed like a daunting task when I started and now I feel like I could do it again in half the time.
The hands:
Sorry about the dark backgrounds all the time. I drawing directly on white. It’s so harsh on the eyes. Especially since most of my drawing is done at 2am after the baby has gone to sleep. Anyway you can see they are a little rough. I have a problem with drawing 3 or more lines for each line. Some people choose to draw that way because it gives the image texture and depth. It can be a good way to show implied shadow as well. But for a concept artist its a bad habit. If a 3D modeler was to render an image I drew, he has to be completely certain where the line is.
I did a little bit better on the feet:
Look how clean those are. The feet were easily the fastest part of the assignment. My teacher, Tom Jung (I’ll make a post specifically about him and how he teaches the class soon), says feet for him are the hardest. You wouldn’t know it though because I specifically used his technique to draw it. He said “Draw a wedge and then a block and make it a foot” and really really simplified it. And that’s exactly what I did. Good job, Tom. That’s some dang good teaching.
Overall I got 80% on the assignment. I really hoped to get more since I put so much effort into it. I’ve gotten higher marks for other classes that took a fraction of the time. But for the faces it’s clear I had some issues with perspective so I can’t argue that it needs work. I’ve yet to get a 90% mark so that’s my current goal. I’m doing Week 10’s assignment now. Perhaps this is my week?!