Set Breakdown

This is the 3rd post I’m writing tonight and probably not the last. A weight will be lifted after I’m caught up logging all my assignments.

In term 3, week 5 I learned about Set Breakdowns. These are when an artist takes a image and starts to explain some of the details. Like if you drew a house, you may do a simple blueprint of the floor to show off how all the furniture is laid out.

It was a neat assignment because I had to take an existing image that I had created earlier in the program to expand on. I had very few environments which pretty much stuck me with the Post Apocalyptic San Francisco House (longest name ever).

combinedYikes that house exterior is brutal. It’s VERY clear that I need to work on my exteriors more than anything. But I liked the way the interior linework was coming. Bordered up windows and all that.

The more astute of you may have noticed though that I added a whole area on the left side of the building past the bay windows. Obviously that’s no good. I had to go edit the original image:

sanfrandetailsSee that? I still hate that house but it was a neat experiment to move that wall out and make it seem like it was always like that. I also added flat value to the room. It was up to the student to decide how detailed they wanted to get with the set breakdown. I intended to go to full colour but (you guessed it) I ran out of time.


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