Clockwork Globe

(Last post tonight)

This post is the one I’ve been most looking forward to writing tonight. This is about the image I’m the most proud of ever. Not just during my time in art school.

The assignment was to create a prop. Any prop at all. Big or small or soft or hard or complex or simple. Anything that wasn’t a character, animal, vehicle or weapon, basically.

And just like the rest of the summer; I was way behind on my assignments. I was going to go simple. I failed spectacularly at that. I tasked myself with creating a Clockwork Globe. A planetary globe of Earth that is controlled by gears that would change the plates to show how the continents changed over millennia.

During the thumbnailing stage I didn’t realize how complex this idea is:

thumbnailsJust a few gears and poles poking about but mostly just flat or round smooth surfaces.

During the line art I started to figure out how dumb I was:

globewipI really struggled with the perspective at first and I started over 10+ times. I know for concept art it doesn’t need to be 100% perfect but I wanted this to be done right. Even though I was so late on my assignments and I was currently working 10-12 hour days I just wanted to make this image.

And this is the finished image.

globe50percentI was so late with this image that I had to simplify so much from the line art. The gears at the bottom aren’t nearly as complex as I imagined. The engraving on the wood isn’t there. But I am so happy with this. There are flaws and missed opportunities but so many times while drawing this I started sketching simpler props. I gave up completely on this picture every single night only to wake up ready to fight it more each morning.

And for fun here it is animated:

globeanimFor my next assignment I WILL go simpler.

Michael

Space Apartment: Revenge of the Paintover

(4th post tonight)

Remember that time I complained about how hard Paintovers are?? It basically just happened. Two posts ago. (About 20 minutes ago, for me).

I had to make an interior as a paintover. And I was going to do better! I’ve been so disgusted with my last few assignments that I even wondered if Concept Art was really what I wanted to do for a living. BUT OF COURSE IT IS!

So I found a neat photo of a room for a base and I started to draw over top. After a few thumbnails I decided on this:

spaceapartmentYou can see the original image, both the image and sketch, and finally the sketch on it’s own. An apartment on a space station or a space ship. Complete with hologram computer and jellyfish tank in the back corner.

scifilinesThis was the first line art I had done in a very long time that I didn’t hate. The perspective was right and the level of detail was higher. I had wanted to do other details like a butler robot but I decided to do less and do it better. Plus I find the emptier room seemed more ultra-modern.

I wanted to really emphasize the computer in the corner so I zoomed way out and using a soft brush I did just the values. Light parts that I wanted to stand out and dark everywhere else.

apartmentvalueswipThen I used that as a base to do clean values.

apartmentvaluesv2I was pretty happy with it… until I went to colour it.

apartmentcolorswipEek. I knew I wasn’t near done colouring it but that screen was killing me. Every time I tried to fix it things got worse. It didn’t look high tech at all. One of the focal points of the image because it’s worst feature.

I completely redid it and I was so glad I did. For once I didn’t hate the final image as much as I normally do.

apartmentfinishedOf course this image was way late by the time I handed it in. I would have fixed the values on the couch and changed the way the room was reflected on the glass ceiling. I also would have added texture. Right now everything is smooth and made out of plastic instead of all the brushed metals and ceramics that I wanted.

Perhaps this one I can fix up for my portfolio. Hmmm.

Michael